![]() However, in worst case scenarios the performance can also be worse than of the GF100 (and its predecessors). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core is improved. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. Unlike the GF100 the smaller GF104, GF106, and GF108 core were not only shortened, but also considerably modified. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores. Except for the memory controllers the GF108 can basically be considered a halved GF106. The GF108 core of the GT 420M is related to the GF100 core of the GeFore GTX 480M and offers 96 shaders and a 128 Bit memory bus for DDR3. ![]()
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